#include "lib/video_decoder.h"
#include "lib/player.h"
#include "lib/player_video.h"
+#include "lib/encoded_data.h"
using std::cout;
using std::cerr;
void
process_video (shared_ptr<PlayerVideo> pvf)
{
- shared_ptr<DCPVideo> local (new DCPVideo (pvf, frame_count, film->video_frame_rate(), 250000000, RESOLUTION_2K, log_));
- shared_ptr<DCPVideo> remote (new DCPVideo (pvf, frame_count, film->video_frame_rate(), 250000000, RESOLUTION_2K, log_));
+ shared_ptr<DCPVideo> local (new DCPVideo (pvf, frame_count, film->video_frame_rate(), 250000000, RESOLUTION_2K, true, log_));
+ shared_ptr<DCPVideo> remote (new DCPVideo (pvf, frame_count, film->video_frame_rate(), 250000000, RESOLUTION_2K, true, log_));
cout << "Frame " << frame_count << ": ";
cout.flush ();