_film = f;
try_to_load_analysis ();
- _plot->set_gain (_film->audio_gain ());
+// _plot->set_gain (_film->audio_gain ());
_film_changed_connection = _film->Changed.connect (bind (&AudioDialog::film_changed, this, _1));
_film_audio_analysis_succeeded_connection = _film->AudioAnalysisSucceeded.connect (bind (&AudioDialog::try_to_load_analysis, this));
AudioDialog::film_changed (Film::Property p)
{
switch (p) {
- case Film::AUDIO_GAIN:
- _plot->set_gain (_film->audio_gain ());
+// case Film::AUDIO_GAIN:
+// _plot->set_gain (_film->audio_gain ());
break;
default:
break;