fixup! Lay things out better with long audio output names.
[dcpomatic.git] / src / wx / audio_dialog.h
index 746b23f40ecbbea95add7a9b57abaeb4e120b9e9..2767a7f5926100698c4b5917afd66372f0972cfe 100644 (file)
@@ -30,6 +30,7 @@ LIBDCP_ENABLE_WARNINGS
 
 
 class AudioPlot;
+class CheckBox;
 class FilmViewer;
 class Film;
 
@@ -56,7 +57,6 @@ private:
 
        std::shared_ptr<AudioAnalysis> _analysis;
        std::weak_ptr<Film> _film;
-       FilmViewer& _viewer;
        /** content to analyse, or 0 to analyse all the film's content */
        std::weak_ptr<Content> _content;
        int _channels;
@@ -68,8 +68,8 @@ private:
        wxStaticText* _integrated_loudness;
        wxStaticText* _loudness_range;
        wxStaticText* _leqm;
-       wxCheckBox* _channel_checkbox[MAX_DCP_AUDIO_CHANNELS];
-       wxCheckBox* _type_checkbox[AudioPoint::COUNT];
+       CheckBox* _channel_checkbox[MAX_DCP_AUDIO_CHANNELS];
+       CheckBox* _type_checkbox[AudioPoint::COUNT];
        wxSlider* _smoothing;
        boost::signals2::scoped_connection _film_connection;
        boost::signals2::scoped_connection _film_content_connection;