*/
-#include <wx/wx.h>
+#include "table_dialog.h"
class wxSpinCtrlDouble;
-class AudioGainDialog : public wxDialog
+class AudioGainDialog : public TableDialog
{
public:
AudioGainDialog (wxWindow *, int, int, float);
float value () const;
-
+
private:
wxSpinCtrlDouble* _gain;
};