void
AudioMappingView::paint_indicators (wxDC& dc)
{
- for (size_t x = 0; x < _output_channels.size(); ++x) {
- for (size_t y = 0; y < _input_channels.size(); ++y) {
+ /* _{input,output}_channels and _map may not always be in sync, be careful here */
+ size_t const output = min(_output_channels.size(), size_t(_map.output_channels()));
+ size_t const input = min(_input_channels.size(), size_t(_map.input_channels()));
+
+ for (size_t x = 0; x < output; ++x) {
+ for (size_t y = 0; y < input; ++y) {
dc.SetBrush (*wxWHITE_BRUSH);
dc.DrawRectangle (
wxRect(
paint_column_labels (dc, gc);
restore (dc, gc);
- clip (dc, gc, 0, TOP_HEIGHT, GRID_SPACING * (3 + _output_channels.size()), GRID_SPACING * _input_channels.size());
+ clip (dc, gc, 0, TOP_HEIGHT, GRID_SPACING * (3 + _output_channels.size()), GRID_SPACING * _input_channels.size() + 1);
translate (dc, gc, 0, vs);
paint_row_labels (dc, gc);
restore (dc, gc);
- clip (dc, gc, GRID_SPACING * 2, TOP_HEIGHT, GRID_SPACING * (1 + _output_channels.size()), GRID_SPACING * _input_channels.size());
+ clip (dc, gc, GRID_SPACING * 2, TOP_HEIGHT, GRID_SPACING * (1 + _output_channels.size()), GRID_SPACING * _input_channels.size() + 1);
translate (dc, gc, hs, vs);
paint_row_lines (gc);
restore (dc, gc);
- clip (dc, gc, LEFT_WIDTH, GRID_SPACING, GRID_SPACING * (1 + _output_channels.size()), GRID_SPACING * _input_channels.size());
+ clip (dc, gc, LEFT_WIDTH, GRID_SPACING, GRID_SPACING * (1 + _output_channels.size()), GRID_SPACING * (1 + _input_channels.size()));
translate (dc, gc, hs, vs);
paint_column_lines (gc);
restore (dc, gc);