++r;
add_label_to_grid_bag_sizer (grid, this, _("Audio Gain"), true, wxGBPosition (r, 0));
- _gain = new wxSpinCtrl (this);
- grid->Add (_gain, wxGBPosition (r, 1));
+ _gain = new ContentWidget<AudioContent, wxSpinCtrl> (
+ this,
+ new wxSpinCtrl (this),
+ AudioContentProperty::AUDIO_GAIN,
+ boost::mem_fn (&AudioContent::audio_gain),
+ boost::mem_fn (&AudioContent::set_audio_gain)
+ );
+ _gain->add (grid, wxGBPosition (r, 1));
add_label_to_grid_bag_sizer (grid, this, _("dB"), false, wxGBPosition (r, 2));
_gain_calculate_button = new wxButton (this, wxID_ANY, _("Calculate..."));
grid->Add (_gain_calculate_button, wxGBPosition (r, 3));
++r;
add_label_to_grid_bag_sizer (grid, this, _("Audio Delay"), false, wxGBPosition (r, 0));
- _delay = new wxSpinCtrl (this);
- grid->Add (_delay, wxGBPosition (r, 1));
+ _delay = new ContentWidget<AudioContent, wxSpinCtrl> (
+ this,
+ new wxSpinCtrl (this),
+ AudioContentProperty::AUDIO_DELAY,
+ boost::mem_fn (&AudioContent::audio_delay),
+ boost::mem_fn (&AudioContent::set_audio_delay)
+ );
+ _delay->add (grid, wxGBPosition (r,1 ));
/// TRANSLATORS: this is an abbreviation for milliseconds, the unit of time
add_label_to_grid_bag_sizer (grid, this, _("ms"), false, wxGBPosition (r, 2));
++r;
_mapping = new AudioMappingView (this);
_sizer->Add (_mapping, 1, wxEXPAND | wxALL, 6);
- _gain->SetRange (-60, 60);
- _delay->SetRange (-1000, 1000);
+ _gain->wrapped()->SetRange (-60, 60);
+ _delay->wrapped()->SetRange (-1000, 1000);
- _delay->Bind (wxEVT_COMMAND_SPINCTRL_UPDATED, boost::bind (&AudioPanel::delay_changed, this));
_stream->Bind (wxEVT_COMMAND_CHOICE_SELECTED, boost::bind (&AudioPanel::stream_changed, this));
_show->Bind (wxEVT_COMMAND_BUTTON_CLICKED, boost::bind (&AudioPanel::show_clicked, this));
- _gain->Bind (wxEVT_COMMAND_SPINCTRL_UPDATED, boost::bind (&AudioPanel::gain_changed, this));
_gain_calculate_button->Bind (wxEVT_COMMAND_BUTTON_CLICKED, boost::bind (&AudioPanel::gain_calculate_button_clicked, this));
_mapping->Changed.connect (boost::bind (&AudioPanel::mapping_changed, this, _1));
_audio_dialog->set_content (acs);
}
- if (property == AudioContentProperty::AUDIO_GAIN) {
- checked_set (_gain, acs ? acs->audio_gain() : 0);
- } else if (property == AudioContentProperty::AUDIO_DELAY) {
- checked_set (_delay, acs ? acs->audio_delay() : 0);
- } else if (property == AudioContentProperty::AUDIO_MAPPING) {
+ if (property == AudioContentProperty::AUDIO_MAPPING) {
_mapping->set (acs ? acs->audio_mapping () : AudioMapping ());
_sizer->Layout ();
} else if (property == FFmpegContentProperty::AUDIO_STREAM) {
}
}
-void
-AudioPanel::gain_changed ()
-{
- AudioContentList ac = _editor->selected_audio_content ();
- if (ac.size() != 1) {
- return;
- }
-
- ac.front()->set_audio_gain (_gain->GetValue ());
-}
-
-void
-AudioPanel::delay_changed ()
-{
- AudioContentList ac = _editor->selected_audio_content ();
- if (ac.size() != 1) {
- return;
- }
-
- ac.front()->set_audio_delay (_delay->GetValue ());
-}
-
void
AudioPanel::gain_calculate_button_clicked ()
{
return;
}
- _gain->SetValue (
+ _gain->wrapped()->SetValue (
Config::instance()->sound_processor()->db_for_fader_change (
d->wanted_fader (),
d->actual_fader ()
/* This appears to be necessary, as the change is not signalled,
I think.
*/
- gain_changed ();
+ _gain->update_from_model ();
d->Destroy ();
}
void
AudioPanel::content_selection_changed ()
{
+ AudioContentList sel = _editor->selected_audio_content ();
+
+ _gain->set_content (sel);
+ _delay->set_content (sel);
+
+ _show->Enable (sel.size() == 1);
+ _stream->Enable (sel.size() == 1);
+ _mapping->Enable (sel.size() == 1);
+ film_content_changed (AudioContentProperty::AUDIO_MAPPING);
+ film_content_changed (FFmpegContentProperty::AUDIO_STREAM);
+ film_content_changed (FFmpegContentProperty::AUDIO_STREAMS);
}