void set_type_visible (int t, bool v);
void set_gain (float);
void set_smoothing (int);
+ void set_message (wxString);
static const int max_smoothing;
private:
- void paint (wxPaintEvent &);
+ void paint ();
boost::shared_ptr<AudioAnalysis> _analysis;
bool _channel_visible[MAX_AUDIO_CHANNELS];
float _x_scale;
float _y_scale;
+ wxString _message;
+
static const int _minimum;
};