Respond to gain in the audio dialog.
[dcpomatic.git] / src / wx / audio_plot.h
index 03bd793233bfb80409347331de46dbe6aca2d471..dfc1b18aef1b9dfb3d2b99f3ef04b9c8fd5e56a3 100644 (file)
@@ -30,10 +30,13 @@ public:
 
        void set_analysis (boost::shared_ptr<AudioAnalysis>);
        void set_channel (int c);
+       void set_gain (float);
 
 private:
        void paint (wxPaintEvent &);
 
        boost::shared_ptr<AudioAnalysis> _analysis;
        int _channel;
+       /** gain to apply in dB */
+       float _gain;
 };