#include "content_view.h"
#include "wx_util.h"
+#include "wx_variant.h"
#include "lib/config.h"
#include "lib/content_factory.h"
#include "lib/cross.h"
#include "lib/job_manager.h"
#include "lib/util.h"
#include <dcp/exceptions.h>
+#include <dcp/filesystem.h>
#include <dcp/warnings.h>
#include <boost/filesystem.hpp>
#include <boost/optional.hpp>
DeleteAllItems ();
_content.clear ();
auto dir = Config::instance()->player_content_directory();
- if (!dir || !boost::filesystem::is_directory(*dir)) {
+ if (!dir || !dcp::filesystem::is_directory(*dir)) {
dir = home_directory ();
}
- wxProgressDialog progress (_("DCP-o-matic"), _("Reading content directory"));
+ wxProgressDialog progress(variant::wx::dcpomatic(), _("Reading content directory"));
auto jm = JobManager::instance ();
list<shared_ptr<ExamineContentJob>> jobs;