void forward_frame ();
void show_extended_player_controls (bool s);
+ void log (wxString s);
boost::signals2::signal<void (boost::filesystem::path)> DCPDirectorySelected;
boost::signals2::signal<void ()> DCPEjected;
wxChoice* _eye;
wxCheckBox* _jump_to_selected;
wxListCtrl* _dcp_directory;
+ wxTextCtrl* _log;
std::vector<boost::filesystem::path> _dcp_directories;
wxSlider* _slider;
wxButton* _rewind_button;