#include <boost/filesystem.hpp>
-using namespace std;
-using namespace boost;
+using std::string;
+using boost::bind;
+using boost::optional;
-optional<filesystem::path> FilmNameLocationDialog::_directory;
+optional<boost::filesystem::path> FilmNameLocationDialog::_directory;
FilmNameLocationDialog::FilmNameLocationDialog (wxWindow* parent, wxString title, bool offer_templates)
}
-filesystem::path
+boost::filesystem::path
FilmNameLocationDialog::path () const
{
- filesystem::path p;
+ boost::filesystem::path p;
p /= wx_to_std (_folder->GetPath());
p /= wx_to_std (_name->GetValue());
return p;
bool
FilmNameLocationDialog::check_path ()
{
- if (filesystem::is_directory(path()) && !filesystem::is_empty(path())) {
+ if (boost::filesystem::is_directory(path()) && !boost::filesystem::is_empty(path())) {
if (!confirm_dialog (
this,
std_to_wx (