_play_button->SetValue (false);
check_play_state ();
error_dialog (this, wxString::Format (_("Could not decode video for view (%s)"), std_to_wx(e.what()).data()));
+ } catch (OpenFileError& e) {
+ /* There was a problem opening a content file; we'll let this slide as it
+ probably means a missing content file, which we're already taking care of.
+ */
}
}