class FilmViewer : public wxPanel
{
public:
- FilmViewer (wxWindow *);
+ FilmViewer (wxWindow *, bool outline_content = true, bool jump_to_selected = true);
~FilmViewer ();
void set_film (boost::shared_ptr<Film>);
+ boost::shared_ptr<Film> film () const {
+ return _film;
+ }
/** @return our `playhead' position; this may not lie exactly on a frame boundary */
DCPTime position () const {
void set_position (DCPTime p);
void set_coalesce_player_changes (bool c);
+ void set_dcp_decode_reduction (boost::optional<int> reduction);
+ boost::optional<int> dcp_decode_reduction () const;
void refresh ();
+ int dropped () const {
+ return _dropped;
+ }
+
int audio_callback (void* out, unsigned int frames);
boost::signals2::signal<void (boost::weak_ptr<PlayerVideo>)> ImageChanged;
private:
void paint_panel ();
void panel_sized (wxSizeEvent &);
- void slider_moved ();
+ void slider_moved (bool update_slider);
void play_clicked ();
void timer ();
void calculate_sizes ();
void check_play_state ();
void active_jobs_changed (boost::optional<std::string>);
+ void rewind_clicked (wxMouseEvent &);
void back_clicked (wxMouseEvent &);
void forward_clicked (wxMouseEvent &);
void player_changed (bool);
DCPTime time () const;
void start ();
bool stop ();
+ Frame average_latency () const;
+ DCPTime one_video_frame () const;
boost::shared_ptr<Film> _film;
boost::shared_ptr<Player> _player;
wxSizer* _v_sizer;
+ /** The area that we put our image in */
wxPanel* _panel;
wxCheckBox* _outline_content;
wxRadioButton* _left_eye;
wxRadioButton* _right_eye;
wxCheckBox* _jump_to_selected;
wxSlider* _slider;
+ wxButton* _rewind_button;
wxButton* _back_button;
wxButton* _forward_button;
wxStaticText* _frame_number;
dcp::Size _out_size;
/** Size of the panel that we have available */
dcp::Size _panel_size;
- /** true if the last call to Player::seek() was specified to be accurate;
- * this is used so that when re-fetching the current frame we
- * can get the same one that we got last time.
- */
- bool _last_seek_accurate;
RtAudio _audio;
int _audio_channels;
bool _playing;
boost::shared_ptr<Butler> _butler;
+ std::list<Frame> _latency_history;
+ /** Mutex to protect _latency_history */
+ mutable boost::mutex _latency_history_mutex;
+ int _latency_history_count;
+
+ int _dropped;
+ boost::optional<int> _dcp_decode_reduction;
+
boost::signals2::scoped_connection _config_changed_connection;
};