void set_position (DCPTime p);
void set_coalesce_player_changes (bool c);
+ void set_dcp_decode_reduction (boost::optional<int> reduction);
+ boost::optional<int> dcp_decode_reduction () const;
- void refresh ();
+ void slow_refresh ();
+ bool quick_refresh ();
+
+ int dropped () const {
+ return _dropped;
+ }
+
+ void start ();
+ bool stop ();
+ bool playing () const {
+ return _playing;
+ }
int audio_callback (void* out, unsigned int frames);
private:
void paint_panel ();
void panel_sized (wxSizeEvent &);
- void slider_moved (bool update_slider);
+ void slider_moved (bool page);
+ void slider_released ();
void play_clicked ();
void timer ();
void calculate_sizes ();
void check_play_state ();
void active_jobs_changed (boost::optional<std::string>);
+ void rewind_clicked (wxMouseEvent &);
void back_clicked (wxMouseEvent &);
void forward_clicked (wxMouseEvent &);
- void player_changed (bool);
+ void player_changed (int, bool);
void update_position_label ();
void update_position_slider ();
void get ();
+ void display_player_video ();
void seek (DCPTime t, bool accurate);
void refresh_panel ();
void setup_sensitivity ();
void recreate_butler ();
void config_changed (Config::Property);
DCPTime time () const;
- void start ();
- bool stop ();
Frame average_latency () const;
+ DCPTime one_video_frame () const;
boost::shared_ptr<Film> _film;
boost::shared_ptr<Player> _player;
wxSizer* _v_sizer;
+ /** The area that we put our image in */
wxPanel* _panel;
wxCheckBox* _outline_content;
wxRadioButton* _left_eye;
wxRadioButton* _right_eye;
wxCheckBox* _jump_to_selected;
wxSlider* _slider;
+ wxButton* _rewind_button;
wxButton* _back_button;
wxButton* _forward_button;
wxStaticText* _frame_number;
wxToggleButton* _play_button;
wxTimer _timer;
bool _coalesce_player_changes;
- bool _pending_player_change;
+ std::list<int> _pending_player_changes;
+ bool _slider_being_moved;
+ bool _was_running_before_slider;
+ std::pair<boost::shared_ptr<PlayerVideo>, DCPTime> _player_video;
boost::shared_ptr<const Image> _frame;
DCPTime _video_position;
Position<int> _inter_position;
dcp::Size _out_size;
/** Size of the panel that we have available */
dcp::Size _panel_size;
- /** true if the last call to Player::seek() was specified to be accurate;
- * this is used so that when re-fetching the current frame we
- * can get the same one that we got last time.
- */
- bool _last_seek_accurate;
RtAudio _audio;
int _audio_channels;
bool _playing;
boost::shared_ptr<Butler> _butler;
- std::list<Frame> _latency_history;
- /** Mutex to protect _latency_history */
- mutable boost::mutex _latency_history_mutex;
- int _latency_history_count;
+ std::list<Frame> _latency_history;
+ /** Mutex to protect _latency_history */
+ mutable boost::mutex _latency_history_mutex;
+ int _latency_history_count;
+
+ int _dropped;
+ boost::optional<int> _dcp_decode_reduction;
boost::signals2::scoped_connection _config_changed_connection;
};