return _position;
}
+ void set_position (DCPTime p);
+ void set_ignore_player_changes (bool i);
+
void refresh ();
boost::signals2::signal<void (boost::weak_ptr<PlayerVideo>)> ImageChanged;
wxStaticText* _timecode;
wxToggleButton* _play_button;
wxTimer _timer;
+ bool _ignore_player_changes;
boost::shared_ptr<const Image> _frame;
DCPTime _position;