#include <wx/wx.h>
#include "lib/film.h"
-#include "lib/decoder_factory.h"
class wxToggleButton;
class FFmpegPlayer;
private:
void film_changed (Film::Property);
+ void film_content_changed (int);
void paint_panel (wxPaintEvent &);
void panel_sized (wxSizeEvent &);
void slider_moved (wxScrollEvent &);
void calculate_sizes ();
void check_play_state ();
void update_from_raw ();
- void decoder_changed ();
+ void update_from_decoder ();
void raw_to_display ();
void get_frame ();
void active_jobs_changed (bool);
+ void setup_player ();
boost::shared_ptr<Film> _film;
+ boost::shared_ptr<Player> _player;
- wxBoxSizer* _v_sizer;
+ wxSizer* _v_sizer;
wxPanel* _panel;
wxSlider* _slider;
wxToggleButton* _play_button;
wxTimer _timer;
- Decoders _decoders;
boost::shared_ptr<Image> _raw_frame;
boost::shared_ptr<Subtitle> _raw_sub;
boost::shared_ptr<Image> _display_frame;
+ int _display_frame_x;
boost::shared_ptr<RGBPlusAlphaImage> _display_sub;
Position _display_sub_position;
bool _got_frame;
- int _out_width;
- int _out_height;
- int _panel_width;
- int _panel_height;
+ /** Size of our output (including padding if we have any) */
+ libdcp::Size _out_size;
+ /** Size that we will make our film (equal to _out_size unless we have padding) */
+ libdcp::Size _film_size;
+ /** Size of the panel that we have available */
+ libdcp::Size _panel_size;
bool _clear_required;
};