/*
- Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2016 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
-#include <boost/lexical_cast.hpp>
#include "gain_calculator_dialog.h"
#include "wx_util.h"
-
-using namespace boost;
+#include "lib/util.h"
GainCalculatorDialog::GainCalculatorDialog (wxWindow* parent)
- : TableDialog (parent, _("Gain Calculator"), 2, true)
+ : TableDialog (parent, _("Gain Calculator"), 2, 1, true)
{
add (_("I want to play this back at fader"), true);
_wanted = add (new wxTextCtrl (this, wxID_ANY, wxT (""), wxDefaultPosition, wxDefaultSize, 0, wxTextValidator (wxFILTER_NUMERIC)));
if (_wanted->GetValue().IsEmpty()) {
return 0;
}
-
- return lexical_cast<float> (wx_to_std (_wanted->GetValue ()));
+
+ return relaxed_string_to_float (wx_to_std (_wanted->GetValue ()));
}
float
return 0;
}
- return lexical_cast<float> (wx_to_std (_actual->GetValue ()));
+ return relaxed_string_to_float (wx_to_std (_actual->GetValue ()));
}