/*
- Copyright (C) 2012-2016 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2019 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gain_calculator_dialog.h"
#include "wx_util.h"
#include "lib/util.h"
+#include "lib/cinema_sound_processor.h"
+
+using boost::optional;
GainCalculatorDialog::GainCalculatorDialog (wxWindow* parent)
: TableDialog (parent, _("Gain Calculator"), 2, 1, true)
{
+ add (_("Sound processor"), true);
+ _processor = add (new wxChoice(this, wxID_ANY));
+
add (_("I want to play this back at fader"), true);
_wanted = add (new wxTextCtrl (this, wxID_ANY, wxT (""), wxDefaultPosition, wxDefaultSize, 0, wxTextValidator (wxFILTER_NUMERIC)));
add (_("But I have to use fader"), true);
_actual = add (new wxTextCtrl (this, wxID_ANY, wxT (""), wxDefaultPosition, wxDefaultSize, 0, wxTextValidator (wxFILTER_NUMERIC)));
- layout ();
-}
-
-float
-GainCalculatorDialog::wanted_fader () const
-{
- if (_wanted->GetValue().IsEmpty()) {
- return 0;
+ for (auto i: CinemaSoundProcessor::all()) {
+ _processor->Append (std_to_wx(i->name()));
}
- return relaxed_string_to_float (wx_to_std (_wanted->GetValue ()));
+ _processor->SetSelection (0);
+
+ layout ();
}
-float
-GainCalculatorDialog::actual_fader () const
+optional<float>
+GainCalculatorDialog::db_change () const
{
- if (_actual->GetValue().IsEmpty()) {
- return 0;
+ if (_wanted->GetValue().IsEmpty() || _actual->GetValue().IsEmpty()) {
+ return optional<float>();
}
- return relaxed_string_to_float (wx_to_std (_actual->GetValue ()));
+ return CinemaSoundProcessor::from_index(
+ _processor->GetSelection())->db_for_fader_change(
+ relaxed_string_to_float(wx_to_std(_wanted->GetValue())),
+ relaxed_string_to_float(wx_to_std(_actual->GetValue()))
+ );
}