using namespace boost;
GainCalculatorDialog::GainCalculatorDialog (wxWindow* parent)
- : TableDialog (parent, _("Gain Calculator"), 2, true)
+ : TableDialog (parent, _("Gain Calculator"), 2, 1, true)
{
add (_("I want to play this back at fader"), true);
_wanted = add (new wxTextCtrl (this, wxID_ANY, wxT (""), wxDefaultPosition, wxDefaultSize, 0, wxTextValidator (wxFILTER_NUMERIC)));
if (_wanted->GetValue().IsEmpty()) {
return 0;
}
-
+
return lexical_cast<float> (wx_to_std (_wanted->GetValue ()));
}