void enable_facility_changed ();
void studio_changed ();
void enable_studio_changed ();
+ void temp_version_changed ();
+ void pre_release_changed ();
+ void red_band_changed ();
+ void two_d_version_of_three_d_changed ();
wxCheckBox* _enable_release_territory;
/** The current release territory displayed in the UI; since we can't easily convert
wxTextCtrl* _facility;
wxCheckBox* _enable_studio;
wxTextCtrl* _studio;
+ wxCheckBox* _temp_version;
+ wxCheckBox* _pre_release;
+ wxCheckBox* _red_band;
+ wxCheckBox* _two_d_version_of_three_d;
boost::signals2::scoped_connection _film_changed_connection;
};