NewFilmDialog (wxWindow *);
~NewFilmDialog ();
- std::string get_path () const;
+ boost::filesystem::path get_path () const;
private:
wxTextCtrl* _name;
#else
wxDirPickerCtrl* _folder;
#endif
- static boost::optional<std::string> _directory;
+ static boost::optional<boost::filesystem::path> _directory;
};