#include <wx/wx.h>
class Film;
+class ThreadedStaticText;
class PropertiesDialog : public wxDialog
{
PropertiesDialog (wxWindow *, Film *);
private:
+ std::string frames_already_encoded () const;
+
+ Film* _film;
wxStaticText* _frames;
wxStaticText* _disk_for_frames;
wxStaticText* _total_disk;
- wxStaticText* _encoded;
+ ThreadedStaticText* _encoded;
};