void set_3d (bool s);
void set_audio_tracks (int n);
- void set_caption_tracks (int n);
+ void set_text_tracks (int n);
void set_atmos (bool s);
private:
int _width;
bool _threed;
int _audio_tracks;
- int _caption_tracks;
+ int _text_tracks;
bool _atmos;
};