*/
#include "video_view.h"
+#include "wx_util.h"
+#include "film_viewer.h"
+#include "lib/butler.h"
void
VideoView::clear ()
{
+ boost::mutex::scoped_lock lm (_mutex);
_player_video.first.reset ();
_player_video.second = dcpomatic::DCPTime ();
}
+
+/** @param non_blocking true to return false quickly if no video is available quickly.
+ * @return false if we gave up because it would take too long, otherwise true.
+ */
+bool
+VideoView::get_next_frame (bool non_blocking)
+{
+ DCPOMATIC_ASSERT (_viewer->butler());
+ _viewer->_gets++;
+
+ boost::mutex::scoped_lock lm (_mutex);
+
+ do {
+ Butler::Error e;
+ _player_video = _viewer->butler()->get_video (!non_blocking, &e);
+ if (!_player_video.first && e == Butler::AGAIN) {
+ return false;
+ }
+ } while (
+ _player_video.first &&
+ _viewer->film()->three_d() &&
+ _viewer->_eyes != _player_video.first->eyes() &&
+ _player_video.first->eyes() != EYES_BOTH
+ );
+
+ try {
+ _viewer->butler()->rethrow ();
+ } catch (DecodeError& e) {
+ error_dialog (get(), e.what());
+ }
+
+ return true;
+}
+
+dcpomatic::DCPTime
+VideoView::one_video_frame () const
+{
+ return dcpomatic::DCPTime::from_frames (1, film()->video_frame_rate());
+}
+
+/* XXX_b: comment */
+int
+VideoView::time_until_next_frame () const
+{
+ dcpomatic::DCPTime const next = position() + one_video_frame();
+ dcpomatic::DCPTime const time = _viewer->audio_time().get_value_or(position());
+ std::cout << to_string(next) << " " << to_string(time) << " " << ((next.seconds() - time.seconds()) * 1000) << "\n";
+ if (next < time) {
+ return 0;
+ }
+ return (next.seconds() - time.seconds()) * 1000;
+}
+