Store subtitle language(s) in Film, and allow setup of those
[dcpomatic.git] / src / wx / wx_util.cc
index 46b122a8a6c82dca3231e2740553f8ce8c7ed6c7..758d57a80a022a54db586668c638368de534b524 100644 (file)
@@ -473,8 +473,7 @@ maybe_show_splash ()
        wxSplashScreen* splash = 0;
        try {
                wxBitmap bitmap;
-               boost::filesystem::path p = shared_path () / "splash.png";
-               if (bitmap.LoadFile (std_to_wx (p.string ()), wxBITMAP_TYPE_PNG)) {
+               if (bitmap.LoadFile(bitmap_path("splash"), wxBITMAP_TYPE_PNG)) {
                        splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
                        wxYield ();
                }
@@ -578,15 +577,15 @@ bitmap_path (string name)
        boost::filesystem::path base;
 
 #ifdef DCPOMATIC_DEBUG
-       /* Hack to allow OS X to find icons when running from the source tree */
+       /* Hack to allow Linux and OS X to find icons when running from the source tree */
        char* path = getenv ("DCPOMATIC_GRAPHICS");
        if (path) {
                base = path;
        } else {
-               base = shared_path();
+               base = resources_path();
        }
 #else
-       base = shared_path();
+       base = resources_path();
 #endif
 
        boost::filesystem::path p = base / String::compose("%1.png", name);