Speed some operations by re-using the last PlayerVideo but with
[dcpomatic.git] / test / client_server_test.cc
index 074ca0c9e8274f888d47159490b7a1d70b10523e..b3d57e8139c0cc0dd244b1e49e602f449332404b 100644 (file)
@@ -43,6 +43,7 @@ using std::list;
 using boost::shared_ptr;
 using boost::thread;
 using boost::optional;
+using boost::weak_ptr;
 using dcp::Data;
 
 void
@@ -94,7 +95,9 @@ BOOST_AUTO_TEST_CASE (client_server_test_rgb)
                        dcp::Size (1998, 1080),
                        EYES_BOTH,
                        PART_WHOLE,
-                       ColourConversion ()
+                       ColourConversion(),
+                       weak_ptr<Content>(),
+                       optional<Frame>()
                        )
                );
 
@@ -177,7 +180,9 @@ BOOST_AUTO_TEST_CASE (client_server_test_yuv)
                        dcp::Size (1998, 1080),
                        EYES_BOTH,
                        PART_WHOLE,
-                       ColourConversion ()
+                       ColourConversion(),
+                       weak_ptr<Content>(),
+                       optional<Frame>()
                        )
                );
 
@@ -247,7 +252,9 @@ BOOST_AUTO_TEST_CASE (client_server_test_j2k)
                        dcp::Size (1998, 1080),
                        EYES_BOTH,
                        PART_WHOLE,
-                       ColourConversion ()
+                       ColourConversion(),
+                       weak_ptr<Content>(),
+                       optional<Frame>()
                        )
                );
 
@@ -273,7 +280,9 @@ BOOST_AUTO_TEST_CASE (client_server_test_j2k)
                        dcp::Size (1998, 1080),
                        EYES_BOTH,
                        PART_WHOLE,
-                       PresetColourConversion::all().front().conversion
+                       PresetColourConversion::all().front().conversion,
+                       weak_ptr<Content>(),
+                       optional<Frame>()
                        )
                );