std::vector<float> audio_buffer(2000 * 6);
while (true) {
- auto p = butler->get_video (true, 0);
+ auto p = butler->get_video (Butler::Behaviour::BLOCKING, 0);
if (!p.first) {
break;
}
/* assuming DCP is 24fps/48kHz */
- butler->get_audio (audio_buffer.data(), 2000);
+ butler->get_audio (Butler::Behaviour::BLOCKING, audio_buffer.data(), 2000);
p.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VideoRange::FULL, true);
}
}