film->examine_and_add_content (content);
BOOST_REQUIRE (!wait_for_jobs());
+ Player player(film, Image::Alignment::PADDED);
+
auto butler = std::make_shared<Butler>(
film,
- make_shared<Player>(film, Image::Alignment::PADDED),
+ player,
AudioMapping(6, 6),
6,
boost::bind(&PlayerVideo::force, AV_PIX_FMT_RGB24),
VideoRange::FULL,
Image::Alignment::PADDED,
true,
- false
+ false,
+ Butler::Audio::ENABLED
);
std::vector<float> audio_buffer(2000 * 6);