BOOST_REQUIRE (reel->main_picture());
auto mono_picture = dynamic_pointer_cast<dcp::ReelMonoPictureAsset>(reel->main_picture());
BOOST_REQUIRE (mono_picture);
- auto asset = mono_picture->mono_asset();
+ auto asset = mono_picture->mono_j2k_asset();
BOOST_REQUIRE (asset);
BOOST_CHECK_EQUAL (asset->intrinsic_duration(), fps * 5);
auto reader = asset->start_read ();