2 Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_decoder.h"
23 #include "audio_buffers.h"
24 #include "audio_content.h"
25 #include "audio_decoder.h"
26 #include "audio_processor.h"
27 #include "compose.hpp"
29 #include "content_audio.h"
30 #include "content_video.h"
31 #include "dcp_content.h"
32 #include "dcp_decoder.h"
33 #include "dcpomatic_log.h"
35 #include "decoder_factory.h"
36 #include "ffmpeg_content.h"
38 #include "frame_rate_change.h"
40 #include "image_decoder.h"
43 #include "maths_util.h"
46 #include "player_video.h"
49 #include "raw_image_proxy.h"
50 #include "render_text.h"
52 #include "text_content.h"
53 #include "text_decoder.h"
55 #include "video_decoder.h"
57 #include <dcp/reel_closed_caption_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_sound_asset.h>
60 #include <dcp/reel_subtitle_asset.h>
70 using std::dynamic_pointer_cast;
73 using std::make_shared;
74 using std::make_shared;
79 using std::shared_ptr;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
87 using namespace dcpomatic;
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
96 int const PlayerProperty::IGNORE_VIDEO = 706;
97 int const PlayerProperty::IGNORE_AUDIO = 707;
98 int const PlayerProperty::IGNORE_TEXT = 708;
99 int const PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES = 709;
100 int const PlayerProperty::PLAY_REFERENCED = 710;
103 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
106 , _ignore_video(false)
107 , _ignore_audio(false)
108 , _ignore_text(false)
109 , _always_burn_open_subtitles(false)
111 , _tolerant (film->tolerant())
112 , _play_referenced(false)
113 , _audio_merger(film->audio_frame_rate())
114 , _subtitle_alignment (subtitle_alignment)
120 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
122 , _playlist (playlist_)
124 , _ignore_video(false)
125 , _ignore_audio(false)
126 , _ignore_text(false)
127 , _always_burn_open_subtitles(false)
129 , _tolerant (film->tolerant())
130 , _play_referenced(false)
131 , _audio_merger(film->audio_frame_rate())
140 auto film = _film.lock();
141 DCPOMATIC_ASSERT(film);
144 set_video_container_size(film->frame_size());
146 film_change(ChangeType::DONE, FilmProperty::AUDIO_PROCESSOR);
149 seek (DCPTime (), true);
156 auto film = _film.lock();
157 DCPOMATIC_ASSERT(film);
159 _film_changed_connection = film->Change.connect(bind(&Player::film_change, this, _1, _2));
160 /* The butler must hear about this first, so since we are proxying this through to the butler we must
163 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
164 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
168 Player::Player(Player&& other)
170 , _playlist(std::move(other._playlist))
171 , _suspended(other._suspended.load())
172 , _pieces(std::move(other._pieces))
173 , _video_container_size(other._video_container_size.load())
174 , _black_image(std::move(other._black_image))
175 , _ignore_video(other._ignore_video.load())
176 , _ignore_audio(other._ignore_audio.load())
177 , _ignore_text(other._ignore_text.load())
178 , _always_burn_open_subtitles(other._always_burn_open_subtitles.load())
179 , _fast(other._fast.load())
180 , _tolerant(other._tolerant)
181 , _play_referenced(other._play_referenced.load())
182 , _next_video_time(other._next_video_time)
183 , _next_audio_time(other._next_audio_time)
184 , _dcp_decode_reduction(other._dcp_decode_reduction.load())
185 , _last_video(std::move(other._last_video))
186 , _audio_merger(std::move(other._audio_merger))
187 , _shuffler(std::move(other._shuffler))
188 , _delay(std::move(other._delay))
189 , _stream_states(std::move(other._stream_states))
190 , _black(std::move(other._black))
191 , _silent(std::move(other._silent))
192 , _active_texts(std::move(other._active_texts))
193 , _audio_processor(std::move(other._audio_processor))
194 , _playback_length(other._playback_length.load())
195 , _subtitle_alignment(other._subtitle_alignment)
202 Player::operator=(Player&& other)
204 if (this == &other) {
208 _film = std::move(other._film);
209 _playlist = std::move(other._playlist);
210 _suspended = other._suspended.load();
211 _pieces = std::move(other._pieces);
212 _video_container_size = other._video_container_size.load();
213 _black_image = std::move(other._black_image);
214 _ignore_video = other._ignore_video.load();
215 _ignore_audio = other._ignore_audio.load();
216 _ignore_text = other._ignore_text.load();
217 _always_burn_open_subtitles = other._always_burn_open_subtitles.load();
218 _fast = other._fast.load();
219 _tolerant = other._tolerant;
220 _play_referenced = other._play_referenced.load();
221 _next_video_time = other._next_video_time;
222 _next_audio_time = other._next_audio_time;
223 _dcp_decode_reduction = other._dcp_decode_reduction.load();
224 _last_video = std::move(other._last_video);
225 _audio_merger = std::move(other._audio_merger);
226 _shuffler = std::move(other._shuffler);
227 _delay = std::move(other._delay);
228 _stream_states = std::move(other._stream_states);
229 _black = std::move(other._black);
230 _silent = std::move(other._silent);
231 _active_texts = std::move(other._active_texts);
232 _audio_processor = std::move(other._audio_processor);
233 _playback_length = other._playback_length.load();
234 _subtitle_alignment = other._subtitle_alignment;
243 have_video (shared_ptr<const Content> content)
245 return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
250 have_audio (shared_ptr<const Content> content)
252 return static_cast<bool>(content->audio) && content->can_be_played();
257 Player::setup_pieces ()
259 boost::mutex::scoped_lock lm (_mutex);
261 auto old_pieces = _pieces;
264 auto film = _film.lock();
269 _playback_length = _playlist ? _playlist->length(film) : film->length();
271 auto playlist_content = playlist()->content();
272 bool const have_threed = std::any_of(
273 playlist_content.begin(),
274 playlist_content.end(),
275 [](shared_ptr<const Content> c) {
276 return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
281 _shuffler.reset(new Shuffler());
282 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
285 for (auto content: playlist()->content()) {
287 if (!content->paths_valid()) {
291 if (_ignore_video && _ignore_audio && content->text.empty()) {
292 /* We're only interested in text and this content has none */
296 shared_ptr<Decoder> old_decoder;
297 for (auto j: old_pieces) {
298 if (j->content == content) {
299 old_decoder = j->decoder;
304 auto decoder = decoder_factory(film, content, _fast, _tolerant, old_decoder);
305 DCPOMATIC_ASSERT (decoder);
307 FrameRateChange frc(film, content);
309 if (decoder->video && _ignore_video) {
310 decoder->video->set_ignore (true);
313 if (decoder->audio && _ignore_audio) {
314 decoder->audio->set_ignore (true);
318 for (auto i: decoder->text) {
319 i->set_ignore (true);
323 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
325 dcp->set_decode_referenced (_play_referenced);
326 if (_play_referenced) {
327 dcp->set_forced_reduction (_dcp_decode_reduction);
331 auto piece = make_shared<Piece>(content, decoder, frc);
332 _pieces.push_back (piece);
334 if (decoder->video) {
336 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
337 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
339 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
343 if (decoder->audio) {
344 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
347 auto j = decoder->text.begin();
349 while (j != decoder->text.end()) {
350 (*j)->BitmapStart.connect (
351 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
353 (*j)->PlainStart.connect (
354 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
357 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
363 if (decoder->atmos) {
364 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
368 _stream_states.clear ();
369 for (auto i: _pieces) {
370 if (i->content->audio) {
371 for (auto j: i->content->audio->streams()) {
372 _stream_states[j] = StreamState(i);
377 auto ignore_overlap = [](shared_ptr<VideoContent> v) {
378 return v && v->use() && v->frame_type() != VideoFrameType::THREE_D_LEFT && v->frame_type() != VideoFrameType::THREE_D_RIGHT;
381 for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
382 if (ignore_overlap((*piece)->content->video)) {
383 /* Look for content later in the content list with in-use video that overlaps this */
384 auto const period = (*piece)->content->period(film);
385 for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
386 if (ignore_overlap((*later_piece)->content->video)) {
387 if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
388 (*piece)->ignore_video.push_back(*overlap);
395 for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
396 if ((*piece)->content->atmos) {
397 /* Look for content later in the content list with ATMOS that overlaps this */
398 auto const period = (*piece)->content->period(film);
399 for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
400 if ((*later_piece)->content->atmos) {
401 if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
402 (*piece)->ignore_atmos.push_back(*overlap);
409 _black = Empty(film, playlist(), bind(&have_video, _1), _playback_length);
410 _silent = Empty(film, playlist(), bind(&have_audio, _1), _playback_length);
412 _next_video_time = boost::none;
413 _next_video_eyes = Eyes::BOTH;
414 _next_audio_time = boost::none;
419 Player::playlist_content_change (ChangeType type, int property, bool frequent)
421 auto film = _film.lock();
426 if (property == VideoContentProperty::CROP) {
427 if (type == ChangeType::DONE) {
428 boost::mutex::scoped_lock lm (_mutex);
429 for (auto const& i: _delay) {
430 i.first->reset_metadata(film, _video_container_size);
434 if (type == ChangeType::PENDING) {
435 /* The player content is probably about to change, so we can't carry on
436 until that has happened and we've rebuilt our pieces. Stop pass()
437 and seek() from working until then.
440 } else if (type == ChangeType::DONE) {
441 /* A change in our content has gone through. Re-build our pieces. */
444 } else if (type == ChangeType::CANCELLED) {
449 Change (type, property, frequent);
454 Player::set_video_container_size (dcp::Size s)
456 ChangeSignaller<Player, int> cc(this, PlayerProperty::VIDEO_CONTAINER_SIZE);
458 if (s == _video_container_size) {
463 _video_container_size = s;
466 boost::mutex::scoped_lock lm(_black_image_mutex);
467 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
468 _black_image->make_black ();
474 Player::playlist_change (ChangeType type)
476 if (type == ChangeType::DONE) {
479 Change (type, PlayerProperty::PLAYLIST, false);
484 Player::film_change(ChangeType type, FilmProperty p)
486 /* Here we should notice Film properties that affect our output, and
487 alert listeners that our output now would be different to how it was
488 last time we were run.
491 auto film = _film.lock();
496 if (p == FilmProperty::CONTAINER) {
497 Change (type, PlayerProperty::FILM_CONTAINER, false);
498 } else if (p == FilmProperty::VIDEO_FRAME_RATE) {
499 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
500 so we need new pieces here.
502 if (type == ChangeType::DONE) {
505 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
506 } else if (p == FilmProperty::AUDIO_PROCESSOR) {
507 if (type == ChangeType::DONE && film->audio_processor ()) {
508 boost::mutex::scoped_lock lm (_mutex);
509 _audio_processor = film->audio_processor()->clone(film->audio_frame_rate());
511 } else if (p == FilmProperty::AUDIO_CHANNELS) {
512 if (type == ChangeType::DONE) {
513 boost::mutex::scoped_lock lm (_mutex);
514 _audio_merger.clear ();
520 shared_ptr<PlayerVideo>
521 Player::black_player_video_frame (Eyes eyes) const
523 boost::mutex::scoped_lock lm(_black_image_mutex);
525 return std::make_shared<PlayerVideo> (
526 std::make_shared<const RawImageProxy>(_black_image),
529 _video_container_size,
530 _video_container_size,
533 PresetColourConversion::all().front().conversion,
535 std::weak_ptr<Content>(),
536 boost::optional<Frame>(),
543 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
545 auto film = _film.lock();
546 DCPOMATIC_ASSERT(film);
548 auto s = t - piece->content->position ();
549 s = min (piece->content->length_after_trim(film), s);
550 s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
552 /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
553 then convert that ContentTime to frames at the content's rate. However this fails for
554 situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
555 enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
557 Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
559 return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
564 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
566 /* See comment in dcp_to_content_video */
567 auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
568 return d + piece->content->position();
573 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
575 auto film = _film.lock();
576 DCPOMATIC_ASSERT(film);
578 auto s = t - piece->content->position ();
579 s = min (piece->content->length_after_trim(film), s);
580 /* See notes in dcp_to_content_video */
581 return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(film->audio_frame_rate());
586 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
588 auto film = _film.lock();
589 DCPOMATIC_ASSERT(film);
591 /* See comment in dcp_to_content_video */
592 return DCPTime::from_frames(f, film->audio_frame_rate())
593 - DCPTime (piece->content->trim_start(), piece->frc)
594 + piece->content->position();
599 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
601 auto film = _film.lock();
602 DCPOMATIC_ASSERT(film);
604 auto s = t - piece->content->position ();
605 s = min (piece->content->length_after_trim(film), s);
606 return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
611 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
613 return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
617 vector<shared_ptr<Font>>
618 Player::get_subtitle_fonts ()
620 boost::mutex::scoped_lock lm (_mutex);
622 vector<shared_ptr<Font>> fonts;
623 for (auto piece: _pieces) {
624 for (auto text: piece->content->text) {
625 auto text_fonts = text->fonts();
626 copy (text_fonts.begin(), text_fonts.end(), back_inserter(fonts));
634 /** Set this player never to produce any video data */
636 Player::set_ignore_video ()
638 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_VIDEO);
639 _ignore_video = true;
645 Player::set_ignore_audio ()
647 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_AUDIO);
648 _ignore_audio = true;
654 Player::set_ignore_text ()
656 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_TEXT);
662 /** Set the player to always burn open texts into the image regardless of the content settings */
664 Player::set_always_burn_open_subtitles ()
666 ChangeSignaller<Player, int> cc(this, PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES);
667 _always_burn_open_subtitles = true;
671 /** Sets up the player to be faster, possibly at the expense of quality */
681 Player::set_play_referenced ()
683 ChangeSignaller<Player, int> cc(this, PlayerProperty::PLAY_REFERENCED);
684 _play_referenced = true;
692 boost::mutex::scoped_lock lm (_mutex);
695 /* We can't pass in this state */
696 LOG_DEBUG_PLAYER_NC ("Player is suspended");
700 auto film = _film.lock();
702 if (_playback_length.load() == DCPTime() || !film) {
703 /* Special; just give one black frame */
704 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
708 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
710 shared_ptr<Piece> earliest_content;
711 optional<DCPTime> earliest_time;
713 for (auto i: _pieces) {
718 auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
719 if (t > i->content->end(film)) {
723 /* Given two choices at the same time, pick the one with texts so we see it before
726 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
728 earliest_content = i;
742 if (earliest_content) {
746 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
747 earliest_time = _black.position ();
751 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
752 earliest_time = _silent.position ();
759 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
760 earliest_content->done = earliest_content->decoder->pass ();
761 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
762 if (dcp && !_play_referenced && dcp->reference_audio()) {
763 /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
764 to `hide' the fact that no audio was emitted during the referenced DCP (though
765 we need to behave as though it was).
767 _next_audio_time = dcp->end(film);
772 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
773 if (film->three_d()) {
774 emit_video(black_player_video_frame(Eyes::LEFT), _black.position());
775 emit_video(black_player_video_frame(Eyes::RIGHT), _black.position());
777 emit_video(black_player_video_frame(Eyes::BOTH), _black.position());
779 _black.set_position (_black.position() + one_video_frame());
783 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
784 DCPTimePeriod period (_silent.period_at_position());
785 if (_next_audio_time) {
786 /* Sometimes the thing that happened last finishes fractionally before
787 or after this silence. Bodge the start time of the silence to fix it.
788 I think this is nothing to worry about since we will just add or
789 remove a little silence at the end of some content.
791 int64_t const error = labs(period.from.get() - _next_audio_time->get());
792 /* Let's not worry about less than a frame at 24fps */
793 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
794 if (error >= too_much_error) {
795 film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
797 DCPOMATIC_ASSERT (error < too_much_error);
798 period.from = *_next_audio_time;
800 if (period.duration() > one_video_frame()) {
801 period.to = period.from + one_video_frame();
804 _silent.set_position (period.to);
812 /* Emit any audio that is ready */
814 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
815 of our streams, or the position of the _silent. First, though we choose only streams that are less than
816 ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
817 behind it has finished). This is so that we don't withhold audio indefinitely awaiting data from a stream
818 that will never come, causing bugs like #2101.
820 constexpr int ignore_streams_behind = 5;
822 using state_pair = std::pair<AudioStreamPtr, StreamState>;
824 /* Find streams that have pushed */
825 std::vector<state_pair> have_pushed;
826 std::copy_if(_stream_states.begin(), _stream_states.end(), std::back_inserter(have_pushed), [](state_pair const& a) { return static_cast<bool>(a.second.last_push_end); });
828 /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
829 auto latest_last_push_end = std::max_element(
832 [](state_pair const& a, state_pair const& b) { return a.second.last_push_end.get() < b.second.last_push_end.get(); }
835 std::map<AudioStreamPtr, StreamState> alive_stream_states;
837 if (latest_last_push_end != have_pushed.end()) {
838 LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end.get()));
840 /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
841 for (auto const& i: _stream_states) {
842 if (!i.second.last_push_end || (latest_last_push_end->second.last_push_end.get() - i.second.last_push_end.get()) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
843 alive_stream_states.insert(i);
845 LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
850 auto pull_to = _playback_length.load();
851 for (auto const& i: alive_stream_states) {
852 auto position = i.second.last_push_end.get_value_or(i.second.piece->content->position());
853 if (!i.second.piece->done && position < pull_to) {
857 if (!_silent.done() && _silent.position() < pull_to) {
858 pull_to = _silent.position();
861 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
862 auto audio = _audio_merger.pull (pull_to);
863 for (auto i = audio.begin(); i != audio.end(); ++i) {
864 if (_next_audio_time && i->second < *_next_audio_time) {
865 /* This new data comes before the last we emitted (or the last seek); discard it */
866 auto cut = discard_audio (i->first, i->second, *_next_audio_time);
871 } else if (_next_audio_time && i->second > *_next_audio_time) {
872 /* There's a gap between this data and the last we emitted; fill with silence */
873 fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
876 emit_audio (i->first, i->second);
883 for (auto const& i: _delay) {
884 do_emit_video(i.first, i.second);
887 /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
888 * However, if we have L and R video files, and one is shorter than the other,
889 * the fill code in ::video mostly takes care of filling in the gaps.
890 * However, since it fills at the point when it knows there is more video coming
891 * at time t (so it should fill any gap up to t) it can't do anything right at the
892 * end. This is particularly bad news if the last frame emitted is a LEFT
893 * eye, as the MXF writer will complain about the 3D sequence being wrong.
894 * Here's a hack to workaround that particular case.
896 if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
897 do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
905 /** @return Open subtitles for the frame at the given time, converted to images */
906 optional<PositionImage>
907 Player::open_subtitles_for_frame (DCPTime time) const
909 auto film = _film.lock();
914 list<PositionImage> captions;
915 int const vfr = film->video_frame_rate();
919 _active_texts[TextType::OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
922 /* Bitmap subtitles */
923 for (auto i: j.bitmap) {
924 if (!i.image || i.image->size().width == 0 || i.image->size().height == 0) {
928 /* i.image will already have been scaled to fit _video_container_size */
929 dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
935 lrint(_video_container_size.load().width * i.rectangle.x),
936 lrint(_video_container_size.load().height * i.rectangle.y)
942 /* String subtitles (rendered to an image) */
943 if (!j.string.empty()) {
944 auto s = render_text(j.string, _video_container_size, time, vfr);
945 copy_if(s.begin(), s.end(), back_inserter(captions), [](PositionImage const& image) {
946 return image.image->size().width && image.image->size().height;
952 if (captions.empty()) {
956 return merge (captions, _subtitle_alignment);
962 increment_eyes (Eyes e)
964 if (e == Eyes::LEFT) {
973 Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
979 auto piece = weak_piece.lock ();
984 if (!piece->content->video->use()) {
988 auto film = _film.lock();
993 FrameRateChange frc(film, piece->content);
994 if (frc.skip && (video.frame % 2) == 1) {
998 vector<Eyes> eyes_to_emit;
1000 if (!film->three_d()) {
1001 if (video.eyes == Eyes::RIGHT) {
1002 /* 2D film, 3D content: discard right */
1004 } else if (video.eyes == Eyes::LEFT) {
1005 /* 2D film, 3D content: emit left as "both" */
1006 video.eyes = Eyes::BOTH;
1007 eyes_to_emit = { Eyes::BOTH };
1010 if (video.eyes == Eyes::BOTH) {
1011 /* 3D film, 2D content; emit "both" for left and right */
1012 eyes_to_emit = { Eyes::LEFT, Eyes::RIGHT };
1016 if (eyes_to_emit.empty()) {
1017 eyes_to_emit = { video.eyes };
1020 /* Time of the first frame we will emit */
1021 DCPTime const time = content_video_to_dcp (piece, video.frame);
1022 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
1024 /* Discard if it's before the content's period or the last accurate seek. We can't discard
1025 if it's after the content's period here as in that case we still need to fill any gap between
1026 `now' and the end of the content's period.
1028 if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
1032 auto ignore_video = std::find_if(
1033 piece->ignore_video.begin(),
1034 piece->ignore_video.end(),
1035 [time](DCPTimePeriod period) { return period.contains(time); }
1037 if (ignore_video != piece->ignore_video.end()) {
1041 /* Fill gaps that we discover now that we have some video which needs to be emitted.
1042 This is where we need to fill to.
1044 DCPTime fill_to = min(time, piece->content->end(film));
1046 if (_next_video_time) {
1047 DCPTime fill_from = max (*_next_video_time, piece->content->position());
1049 /* Fill if we have more than half a frame to do */
1050 if ((fill_to - fill_from) > one_video_frame() / 2) {
1051 auto last = _last_video.find (weak_piece);
1052 if (film->three_d()) {
1053 auto fill_to_eyes = eyes_to_emit[0];
1054 if (fill_to_eyes == Eyes::BOTH) {
1055 fill_to_eyes = Eyes::LEFT;
1057 if (fill_to == piece->content->end(film)) {
1058 /* Don't fill after the end of the content */
1059 fill_to_eyes = Eyes::LEFT;
1062 auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
1063 if (eyes == Eyes::BOTH) {
1066 while (j < fill_to || eyes != fill_to_eyes) {
1067 if (last != _last_video.end()) {
1068 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
1069 auto copy = last->second->shallow_copy();
1070 copy->set_eyes (eyes);
1071 emit_video (copy, j);
1073 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
1074 emit_video (black_player_video_frame(eyes), j);
1076 if (eyes == Eyes::RIGHT) {
1077 j += one_video_frame();
1079 eyes = increment_eyes (eyes);
1082 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
1083 if (last != _last_video.end()) {
1084 emit_video (last->second, j);
1086 emit_video (black_player_video_frame(Eyes::BOTH), j);
1093 auto const content_video = piece->content->video;
1095 for (auto eyes: eyes_to_emit) {
1096 _last_video[weak_piece] = std::make_shared<PlayerVideo>(
1098 content_video->actual_crop(),
1099 content_video->fade(film, video.frame),
1101 content_video->scaled_size(film->frame_size()),
1102 _video_container_size,
1104 content_video->pixel_quanta()
1106 _video_container_size,
1109 content_video->colour_conversion(),
1110 content_video->range(),
1117 for (int i = 0; i < frc.repeat; ++i) {
1118 if (t < piece->content->end(film)) {
1119 emit_video (_last_video[weak_piece], t);
1121 t += one_video_frame ();
1128 Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
1134 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1136 auto piece = weak_piece.lock ();
1141 auto film = _film.lock();
1146 auto content = piece->content->audio;
1147 DCPOMATIC_ASSERT (content);
1149 int const rfr = content->resampled_frame_rate(film);
1151 /* Compute time in the DCP */
1152 auto time = resampled_audio_to_dcp (piece, content_audio.frame);
1154 /* And the end of this block in the DCP */
1155 auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
1156 LOG_DEBUG_PLAYER("Received audio frame %1 covering %2 to %3 (%4)", content_audio.frame, to_string(time), to_string(end), piece->content->path(0).filename());
1158 /* Remove anything that comes before the start or after the end of the content */
1159 if (time < piece->content->position()) {
1160 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
1162 /* This audio is entirely discarded */
1165 content_audio.audio = cut.first;
1167 } else if (time > piece->content->end(film)) {
1168 /* Discard it all */
1170 } else if (end > piece->content->end(film)) {
1171 Frame const remaining_frames = DCPTime(piece->content->end(film) - time).frames_round(rfr);
1172 if (remaining_frames == 0) {
1175 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
1178 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1182 auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
1183 if (content->gain() != 0 || !fade_coeffs.empty()) {
1184 auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
1185 if (!fade_coeffs.empty()) {
1186 /* Apply both fade and gain */
1187 DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
1188 auto const channels = gain_buffers->channels();
1189 auto const frames = fade_coeffs.size();
1190 auto data = gain_buffers->data();
1191 auto const gain = db_to_linear (content->gain());
1192 for (auto channel = 0; channel < channels; ++channel) {
1193 for (auto frame = 0U; frame < frames; ++frame) {
1194 data[channel][frame] *= gain * fade_coeffs[frame];
1198 /* Just apply gain */
1199 gain_buffers->apply_gain (content->gain());
1201 content_audio.audio = gain_buffers;
1206 content_audio.audio = remap(content_audio.audio, film->audio_channels(), stream->mapping());
1210 if (_audio_processor) {
1211 content_audio.audio = _audio_processor->run(content_audio.audio, film->audio_channels());
1216 _audio_merger.push (content_audio.audio, time);
1217 DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1218 _stream_states[stream].last_push_end = time + DCPTime::from_frames(content_audio.audio->frames(), film->audio_frame_rate());
1223 Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
1229 auto piece = weak_piece.lock ();
1230 auto content = weak_content.lock ();
1231 if (!piece || !content) {
1236 for (auto& sub: subtitle.subs)
1238 /* Apply content's subtitle offsets */
1239 sub.rectangle.x += content->x_offset ();
1240 sub.rectangle.y += content->y_offset ();
1242 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1243 sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
1244 sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
1246 /* Apply content's subtitle scale */
1247 sub.rectangle.width *= content->x_scale ();
1248 sub.rectangle.height *= content->y_scale ();
1250 auto image = sub.image;
1252 /* We will scale the subtitle up to fit _video_container_size */
1253 int const width = sub.rectangle.width * _video_container_size.load().width;
1254 int const height = sub.rectangle.height * _video_container_size.load().height;
1255 if (width == 0 || height == 0) {
1259 dcp::Size scaled_size (width, height);
1260 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
1263 DCPTime from(content_time_to_dcp(piece, subtitle.from()));
1264 _active_texts[content->type()].add_from(weak_content, ps, from);
1269 Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
1275 auto piece = weak_piece.lock ();
1276 auto content = weak_content.lock ();
1277 auto film = _film.lock();
1278 if (!piece || !content || !film) {
1283 DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1285 if (from > piece->content->end(film)) {
1289 for (auto s: subtitle.subs) {
1290 s.set_h_position (s.h_position() + content->x_offset());
1291 s.set_v_position (s.v_position() + content->y_offset());
1292 float const xs = content->x_scale();
1293 float const ys = content->y_scale();
1294 float size = s.size();
1296 /* Adjust size to express the common part of the scaling;
1297 e.g. if xs = ys = 0.5 we scale size by 2.
1299 if (xs > 1e-5 && ys > 1e-5) {
1300 size *= 1 / min (1 / xs, 1 / ys);
1304 /* Then express aspect ratio changes */
1305 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1306 s.set_aspect_adjust (xs / ys);
1309 s.set_in (dcp::Time(from.seconds(), 1000));
1310 ps.string.push_back (s);
1313 _active_texts[content->type()].add_from(weak_content, ps, from);
1318 Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
1324 auto content = weak_content.lock ();
1329 if (!_active_texts[content->type()].have(weak_content)) {
1333 auto piece = weak_piece.lock ();
1334 auto film = _film.lock();
1335 if (!piece || !film) {
1339 DCPTime const dcp_to = content_time_to_dcp (piece, to);
1341 if (dcp_to > piece->content->end(film)) {
1345 auto from = _active_texts[content->type()].add_to(weak_content, dcp_to);
1347 bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1348 if (content->use() && !always && !content->burn()) {
1349 Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
1355 Player::seek (DCPTime time, bool accurate)
1357 boost::mutex::scoped_lock lm (_mutex);
1358 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1361 /* We can't seek in this state */
1365 auto film = _film.lock();
1371 _shuffler->clear ();
1376 if (_audio_processor) {
1377 _audio_processor->flush ();
1380 _audio_merger.clear ();
1381 std::for_each(_active_texts.begin(), _active_texts.end(), [](ActiveText& a) { a.clear(); });
1383 for (auto i: _pieces) {
1384 if (time < i->content->position()) {
1385 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1386 we must seek this (following) content accurately, otherwise when we come to the end of the current
1387 content we may not start right at the beginning of the next, causing a gap (if the next content has
1388 been trimmed to a point between keyframes, or something).
1390 i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1392 } else if (i->content->position() <= time && time < i->content->end(film)) {
1393 /* During; seek to position */
1394 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1397 /* After; this piece is done */
1403 _next_video_time = time;
1404 _next_video_eyes = Eyes::LEFT;
1405 _next_audio_time = time;
1407 _next_video_time = boost::none;
1408 _next_video_eyes = boost::none;
1409 _next_audio_time = boost::none;
1412 _black.set_position (time);
1413 _silent.set_position (time);
1415 _last_video.clear ();
1417 for (auto& state: _stream_states) {
1418 state.second.last_push_end = boost::none;
1424 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1426 auto film = _film.lock();
1427 DCPOMATIC_ASSERT(film);
1429 /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
1430 player before the video that requires them.
1432 _delay.push_back (make_pair (pv, time));
1434 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1435 _next_video_time = time + one_video_frame();
1437 _next_video_eyes = increment_eyes (pv->eyes());
1439 if (_delay.size() < 3) {
1443 auto to_do = _delay.front();
1445 do_emit_video (to_do.first, to_do.second);
1450 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1452 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1453 std::for_each(_active_texts.begin(), _active_texts.end(), [time](ActiveText& a) { a.clear_before(time); });
1456 auto subtitles = open_subtitles_for_frame (time);
1458 pv->set_text (subtitles.get ());
1466 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1468 auto film = _film.lock();
1469 DCPOMATIC_ASSERT(film);
1471 /* Log if the assert below is about to fail */
1472 if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
1473 film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
1476 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1477 DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
1478 Audio(data, time, film->audio_frame_rate());
1479 _next_audio_time = time + DCPTime::from_frames(data->frames(), film->audio_frame_rate());
1484 Player::fill_audio (DCPTimePeriod period)
1486 auto film = _film.lock();
1487 DCPOMATIC_ASSERT(film);
1489 if (period.from == period.to) {
1493 DCPOMATIC_ASSERT (period.from < period.to);
1495 DCPTime t = period.from;
1496 while (t < period.to) {
1497 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1498 Frame const samples = block.frames_round(film->audio_frame_rate());
1500 auto silence = make_shared<AudioBuffers>(film->audio_channels(), samples);
1501 silence->make_silent ();
1502 emit_audio (silence, t);
1510 Player::one_video_frame () const
1512 auto film = _film.lock();
1513 DCPOMATIC_ASSERT(film);
1515 return DCPTime::from_frames(1, film->video_frame_rate ());
1519 pair<shared_ptr<AudioBuffers>, DCPTime>
1520 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1522 auto film = _film.lock();
1523 DCPOMATIC_ASSERT(film);
1525 auto const discard_time = discard_to - time;
1526 auto const discard_frames = discard_time.frames_round(film->audio_frame_rate());
1527 auto remaining_frames = audio->frames() - discard_frames;
1528 if (remaining_frames <= 0) {
1529 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1531 auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1532 return make_pair(cut, time + discard_time);
1537 Player::set_dcp_decode_reduction (optional<int> reduction)
1539 ChangeSignaller<Player, int> cc(this, PlayerProperty::DCP_DECODE_REDUCTION);
1541 if (reduction == _dcp_decode_reduction.load()) {
1546 _dcp_decode_reduction = reduction;
1552 Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t) const
1554 boost::mutex::scoped_lock lm (_mutex);
1556 for (auto i: _pieces) {
1557 if (i->content == content) {
1558 return content_time_to_dcp (i, t);
1562 /* We couldn't find this content; perhaps things are being changed over */
1567 optional<ContentTime>
1568 Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t) const
1570 boost::mutex::scoped_lock lm (_mutex);
1572 for (auto i: _pieces) {
1573 if (i->content == content) {
1574 return dcp_to_content_time (i, t);
1578 /* We couldn't find this content; perhaps things are being changed over */
1583 shared_ptr<const Playlist>
1584 Player::playlist () const
1586 auto film = _film.lock();
1591 return _playlist ? _playlist : film->playlist();
1596 Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
1602 auto film = _film.lock();
1603 DCPOMATIC_ASSERT(film);
1605 auto piece = weak_piece.lock ();
1606 DCPOMATIC_ASSERT (piece);
1608 auto const vfr = film->video_frame_rate();
1610 DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
1611 if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(film))) {
1615 auto ignore_atmos = std::find_if(
1616 piece->ignore_atmos.begin(),
1617 piece->ignore_atmos.end(),
1618 [dcp_time](DCPTimePeriod period) { return period.contains(dcp_time); }
1620 if (ignore_atmos != piece->ignore_atmos.end()) {
1624 Atmos (data.data, dcp_time, data.metadata);
1629 Player::signal_change(ChangeType type, int property)
1631 Change(type, property, false);