#include "film.h"
#include "exceptions.h"
#include "config.h"
+#include "frame_rate_change.h"
#include "i18n.h"
using std::string;
+using std::cout;
using std::vector;
using boost::shared_ptr;
using boost::dynamic_pointer_cast;
void
-AudioContent::set_audio_gain (float g)
+AudioContent::set_audio_gain (double g)
{
{
boost::mutex::scoped_lock lm (_mutex);
}
boost::filesystem::path p = film->audio_analysis_dir ();
- p /= digest ();
+ p /= digest() + "_" + audio_mapping().digest();
return p;
}