+}
+
+
+void
+AudioContent::take_settings_from (shared_ptr<const AudioContent> c)
+{
+ set_gain (c->_gain);
+ set_delay (c->_delay);
+ set_fade_in (c->fade_in());
+ set_fade_out (c->fade_out());
+
+ auto const streams_to_take = std::min(_streams.size(), c->_streams.size());
+
+ for (auto i = 0U; i < streams_to_take; ++i) {
+ auto mapping = _streams[i]->mapping();
+ mapping.take_from(c->_streams[i]->mapping());
+ _streams[i]->set_mapping(mapping);
+ }
+}
+
+
+void
+AudioContent::modify_position (shared_ptr<const Film> film, DCPTime& pos) const
+{
+ pos = pos.round (film->audio_frame_rate());
+}
+
+
+void
+AudioContent::modify_trim_start(shared_ptr<const Film> film, ContentTime& trim) const
+{
+ /* When this trim is used it the audio will have been resampled, and using the
+ * DCP rate here reduces the chance of rounding errors causing audio glitches
+ * due to errors in placement of audio frames (#2373).
+ */
+ trim = trim.round(film ? film->audio_frame_rate() : 48000);
+}
+
+
+ContentTime
+AudioContent::fade_in () const
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_use_same_fades_as_video && _parent->video) {
+ return dcpomatic::ContentTime::from_frames(_parent->video->fade_in(), _parent->video_frame_rate().get_value_or(24));
+ }
+
+ return _fade_in;
+}
+
+
+ContentTime
+AudioContent::fade_out () const
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_use_same_fades_as_video && _parent->video) {
+ return dcpomatic::ContentTime::from_frames(_parent->video->fade_out(), _parent->video_frame_rate().get_value_or(24));
+ }
+
+ return _fade_out;
+}
+
+
+void
+AudioContent::set_fade_in (ContentTime t)
+{
+ maybe_set (_fade_in, t, AudioContentProperty::FADE_IN);
+}
+