static int const STREAMS;
static int const GAIN;
static int const DELAY;
- static int const VIDEO_FRAME_RATE;
};
class AudioContent : public ContentPart
return _delay;
}
- double video_frame_rate () const;
- void set_video_frame_rate (double r);
-
std::string processing_description () const;
std::vector<AudioStreamPtr> streams () const {
double _gain;
/** Delay to apply to audio (positive moves audio later) in milliseconds */
int _delay;
- boost::optional<double> _video_frame_rate;
std::vector<AudioStreamPtr> _streams;
};