Another try at sorting out the thorny question of timing.
[dcpomatic.git] / src / lib / audio_decoder.cc
index a9e01908c4782a6095821d080800b0568ce71214..dc49a1846e74ada429e20603d213666d858ecd52 100644 (file)
@@ -31,57 +31,12 @@ using std::cout;
 using boost::optional;
 using boost::shared_ptr;
 
-AudioDecoder::AudioDecoder (shared_ptr<const Film> f, shared_ptr<const AudioContent> c)
+AudioDecoder::AudioDecoder (shared_ptr<const Film> f)
        : Decoder (f)
-       , _next_audio (0)
-       , _audio_content (c)
+       , _audio_position (0)
 {
-       if (_audio_content->content_audio_frame_rate() != _audio_content->output_audio_frame_rate()) {
-
-               shared_ptr<const Film> film = _film.lock ();
-               assert (film);
-
-               stringstream s;
-               s << String::compose (
-                       "Will resample audio from %1 to %2",
-                       _audio_content->content_audio_frame_rate(), _audio_content->output_audio_frame_rate()
-                       );
-               
-               film->log()->log (s.str ());
-
-               /* We will be using planar float data when we call the
-                  resampler.  As far as I can see, the audio channel
-                  layout is not necessary for our purposes; it seems
-                  only to be used get the number of channels and
-                  decide if rematrixing is needed.  It won't be, since
-                  input and output layouts are the same.
-               */
-
-               _swr_context = swr_alloc_set_opts (
-                       0,
-                       av_get_default_channel_layout (_audio_content->audio_channels ()),
-                       AV_SAMPLE_FMT_FLTP,
-                       _audio_content->output_audio_frame_rate(),
-                       av_get_default_channel_layout (_audio_content->audio_channels ()),
-                       AV_SAMPLE_FMT_FLTP,
-                       _audio_content->content_audio_frame_rate(),
-                       0, 0
-                       );
-               
-               swr_init (_swr_context);
-       } else {
-               _swr_context = 0;
-       }
 }
 
-AudioDecoder::~AudioDecoder ()
-{
-       if (_swr_context) {
-               swr_free (&_swr_context);
-       }
-}
-       
-
 #if 0
 void
 AudioDecoder::process_end ()
@@ -113,54 +68,8 @@ AudioDecoder::process_end ()
 #endif
 
 void
-AudioDecoder::audio (shared_ptr<const AudioBuffers> data, Time time)
-{
-       /* Maybe resample */
-       if (_swr_context) {
-
-               /* Compute the resampled frames count and add 32 for luck */
-               int const max_resampled_frames = ceil (
-                       (int64_t) data->frames() * _audio_content->output_audio_frame_rate() / _audio_content->content_audio_frame_rate()
-                       ) + 32;
-
-               shared_ptr<AudioBuffers> resampled (new AudioBuffers (data->channels(), max_resampled_frames));
-
-               /* Resample audio */
-               int const resampled_frames = swr_convert (
-                       _swr_context, (uint8_t **) resampled->data(), max_resampled_frames, (uint8_t const **) data->data(), data->frames()
-                       );
-               
-               if (resampled_frames < 0) {
-                       throw EncodeError (_("could not run sample-rate converter"));
-               }
-
-               resampled->set_frames (resampled_frames);
-               
-               /* And point our variables at the resampled audio */
-               data = resampled;
-       }
-
-       shared_ptr<const Film> film = _film.lock ();
-       assert (film);
-       
-       /* Remap channels */
-       shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (film->dcp_audio_channels(), data->frames()));
-       dcp_mapped->make_silent ();
-       list<pair<int, libdcp::Channel> > map = _audio_content->audio_mapping().content_to_dcp ();
-       for (list<pair<int, libdcp::Channel> >::iterator i = map.begin(); i != map.end(); ++i) {
-               dcp_mapped->accumulate_channel (data.get(), i->first, i->second);
-       }
-
-       Audio (dcp_mapped, time);
-       _next_audio = time + film->audio_frames_to_time (data->frames());
-}
-
-bool
-AudioDecoder::audio_done () const
+AudioDecoder::audio (shared_ptr<const AudioBuffers> data, AudioContent::Frame frame)
 {
-       shared_ptr<const Film> film = _film.lock ();
-       assert (film);
-       
-       return (_audio_content->length() - _next_audio) < film->audio_frames_to_time (1);
+       Audio (data, frame);
+       _audio_position = frame + data->frames ();
 }
-