#include "audio_stream.h"
#include "decoder_part.h"
#include <boost/enable_shared_from_this.hpp>
+#include <boost/signals2.hpp>
class AudioBuffers;
class AudioContent;
public:
AudioDecoder (Decoder* parent, boost::shared_ptr<const AudioContent>, boost::shared_ptr<Log> log);
- /** Try to fetch some audio from a specific place in this content.
- * @param frame Frame to start from (after resampling, if applicable)
- * @param length Frames to get (after resampling, if applicable)
- * @param accurate true to try hard to return frames from exactly `frame', false if we don't mind nearby frames.
- * @return Time-stamped audio data which may or may not be from the location (and of the length) requested.
- */
- ContentAudio get (AudioStreamPtr stream, Frame time, Frame length, bool accurate);
-
void set_fast ();
-
- void give (AudioStreamPtr stream, boost::shared_ptr<const AudioBuffers>, ContentTime);
void flush ();
- void seek (ContentTime t, bool accurate);
+
+ void emit (AudioStreamPtr stream, boost::shared_ptr<const AudioBuffers>, ContentTime);
+
+ boost::signals2::signal<void (ContentAudio)> Data;
boost::optional<ContentTime> position () const;