AudioFilter::sinc_blackman (float cutoff, bool invert) const
{
auto ir = std::vector<float>();
- ir.reserve(_M + 1);
+ ir.resize(_M + 1);
/* Impulse response */
auto lpf = sinc_blackman (lower, false);
auto hpf = sinc_blackman (higher, true);
- _ir.reserve (_M + 1);
+ _ir.resize(_M + 1);
for (int i = 0; i <= _M; ++i) {
_ir[i] = lpf[i] + hpf[i];
}