#ifndef DCPOMATIC_AUDIO_PROCESSOR_H
#define DCPOMATIC_AUDIO_PROCESSOR_H
+#include "types.h"
#include <boost/shared_ptr.hpp>
#include <list>
#include <string>
/** Make the supplied audio mapping into a sensible default for this processor */
virtual void make_audio_mapping_default (AudioMapping& mapping) const = 0;
/** @return the user-visible (translated) names of each of our inputs, in order */
- virtual std::vector<std::string> input_names () const = 0;
+ virtual std::vector<NamedChannel> input_names () const = 0;
static std::list<AudioProcessor const *> all ();
static std::list<AudioProcessor const *> visible ();