#include "audio_stream.h"
#include "audio_mapping.h"
+#include "util.h"
AudioStream::AudioStream (int frame_rate, int channels)
: _frame_rate (frame_rate)
{
- _mapping = AudioMapping (channels);
+ _mapping = AudioMapping (channels, MAX_DCP_AUDIO_CHANNELS);
}
AudioStream::AudioStream (int frame_rate, AudioMapping mapping)
AudioStream::channels () const
{
boost::mutex::scoped_lock lm (_mutex);
- return _mapping.content_channels ();
+ return _mapping.input_channels ();
}