Butler::player_change (ChangeType type, int property)
{
if (property == VideoContentProperty::CROP) {
Butler::player_change (ChangeType type, int property)
{
if (property == VideoContentProperty::CROP) {
if (_awaiting && _awaiting > next) {
/* We have recently done a player_changed seek and our buffers haven't been refilled yet,
so assume that we're seeking to the same place as last time.
if (_awaiting && _awaiting > next) {
/* We have recently done a player_changed seek and our buffers haven't been refilled yet,
so assume that we're seeking to the same place as last time.
void
Butler::text (PlayerText pt, TextType type, optional<DCPTextTrack> track, DCPTimePeriod period)
{
void
Butler::text (PlayerText pt, TextType type, optional<DCPTextTrack> track, DCPTimePeriod period)
{