Re-add missing audio mapping in butler for preview.
[dcpomatic.git] / src / lib / butler.cc
index 7481b030118678d5c3806eb5d1b95a733d95bd81..fde8e459b5372777cccc72f3330f155d11cddc55 100644 (file)
@@ -20,6 +20,7 @@
 
 #include "butler.h"
 #include "player.h"
+#include "util.h"
 #include <boost/weak_ptr.hpp>
 #include <boost/shared_ptr.hpp>
 
@@ -41,19 +42,25 @@ Butler::Butler (weak_ptr<const Film> film, shared_ptr<Player> player, AudioMappi
        , _player (player)
        , _pending_seek_accurate (false)
        , _finished (false)
+       , _died (false)
+       , _stop_thread (false)
        , _audio_mapping (audio_mapping)
        , _audio_channels (audio_channels)
-       , _stop_thread (false)
+       , _disable_audio (false)
 {
        _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
-       _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2));
+       _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
        _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this));
        _thread = new boost::thread (bind (&Butler::thread, this));
 }
 
 Butler::~Butler ()
 {
-       _stop_thread = true;
+       {
+               boost::mutex::scoped_lock lm (_mutex);
+               _stop_thread = true;
+       }
+
        _thread->interrupt ();
        try {
                _thread->join ();
@@ -63,6 +70,13 @@ Butler::~Butler ()
        delete _thread;
 }
 
+/** Caller must hold a lock on _mutex */
+bool
+Butler::should_run () const
+{
+       return (_video.size() < VIDEO_READAHEAD || (!_disable_audio && _audio.size() < AUDIO_READAHEAD)) && !_stop_thread && !_finished && !_died;
+}
+
 void
 Butler::thread ()
 try
@@ -71,12 +85,13 @@ try
                boost::mutex::scoped_lock lm (_mutex);
 
                /* Wait until we have something to do */
-               while ((_video.size() >= VIDEO_READAHEAD && _audio.size() >= AUDIO_READAHEAD && !_pending_seek_position) || _stop_thread) {
+               while (!should_run() && !_pending_seek_position) {
                        _summon.wait (lm);
                }
 
                /* Do any seek that has been requested */
                if (_pending_seek_position) {
+                       _finished = false;
                        _player->seek (*_pending_seek_position, _pending_seek_accurate);
                        _pending_seek_position = optional<DCPTime> ();
                }
@@ -85,19 +100,28 @@ try
                   while lm is unlocked, as in that state nothing will be added to
                   _video/_audio.
                */
-               while ((_video.size() < VIDEO_READAHEAD || _audio.size() < AUDIO_READAHEAD) && !_pending_seek_position && !_stop_thread) {
+               while (should_run() && !_pending_seek_position) {
                        lm.unlock ();
-                       if (_player->pass ()) {
+                       bool const r = _player->pass ();
+                       lm.lock ();
+                       if (r) {
                                _finished = true;
                                _arrived.notify_all ();
                                break;
                        }
-                       lm.lock ();
                        _arrived.notify_all ();
                }
        }
 } catch (boost::thread_interrupted) {
        /* The butler thread is being terminated */
+       boost::mutex::scoped_lock lm (_mutex);
+       _finished = true;
+       _arrived.notify_all ();
+} catch (...) {
+       store_current ();
+       boost::mutex::scoped_lock lm (_mutex);
+       _died = true;
+       _arrived.notify_all ();
 }
 
 pair<shared_ptr<PlayerVideo>, DCPTime>
@@ -106,11 +130,11 @@ Butler::get_video ()
        boost::mutex::scoped_lock lm (_mutex);
 
        /* Wait for data if we have none */
-       while (_video.empty() && !_finished) {
+       while (_video.empty() && !_finished && !_died) {
                _arrived.wait (lm);
        }
 
-       if (_finished) {
+       if (_video.empty()) {
                return make_pair (shared_ptr<PlayerVideo>(), DCPTime());
        }
 
@@ -123,7 +147,12 @@ void
 Butler::seek (DCPTime position, bool accurate)
 {
        boost::mutex::scoped_lock lm (_mutex);
+       if (_died) {
+               return;
+       }
+
        _video.clear ();
+       _audio.clear ();
        _finished = false;
        _pending_seek_position = position;
        _pending_seek_accurate = accurate;
@@ -145,17 +174,17 @@ Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
 }
 
 void
-Butler::audio (shared_ptr<AudioBuffers> audio, DCPTime time)
+Butler::audio (shared_ptr<AudioBuffers> audio)
 {
        {
                boost::mutex::scoped_lock lm (_mutex);
-               if (_pending_seek_position) {
-                       /* Don't store any audio while a seek is pending */
+               if (_pending_seek_position || _disable_audio) {
+                       /* Don't store any audio while a seek is pending, or if audio is disabled */
                        return;
                }
        }
 
-       _audio.put (audio, time);
+       _audio.put (remap (audio, _audio_channels, _audio_mapping));
 }
 
 void
@@ -170,6 +199,9 @@ Butler::player_changed ()
 
        if (t) {
                seek (*t, true);
+       } else {
+               _video.clear ();
+               _audio.clear ();
        }
 }
 
@@ -179,3 +211,10 @@ Butler::get_audio (float* out, Frame frames)
        _audio.get (out, _audio_channels, frames);
        _summon.notify_all ();
 }
+
+void
+Butler::disable_audio ()
+{
+       boost::mutex::scoped_lock lm (_mutex);
+       _disable_audio = true;
+}