/** true to ask PlayerVideo::prepare to only prepare the ImageProxy and not also
* the final image. We want to do this when the viewer is intending to call
- * PlayerVideo::raw_image() and do the things in PlayerVideo::make_imgae() itself:
+ * PlayerVideo::raw_image() and do the things in PlayerVideo::make_image() itself:
* this is the case for the GLVideoView which can do scale, pixfmt conversion etc.
* in the shader.
*/