SOUND_OUTPUT,
INTERFACE_COMPLEXITY,
PLAYER_CONTENT_DIRECTORY,
+ PLAYER_PLAYLIST_DIRECTORY,
HISTORY,
#ifdef DCPOMATIC_VARIANT_SWAROOP
PLAYER_BACKGROUND_IMAGE,
return _player_content_directory;
}
+ boost::optional<boost::filesystem::path> player_playlist_directory () const {
+ return _player_playlist_directory;
+ }
+
boost::optional<boost::filesystem::path> player_kdm_directory () const {
return _player_kdm_directory;
}
std::vector<Monitor> required_monitors () const {
return _required_monitors;
}
-#endif
- bool allow_spl_editing () const {
- return _allow_spl_editing;
+ boost::optional<boost::filesystem::path> player_lock_file () const {
+ return _player_lock_file;
}
+#endif
/* SET (mostly) */
changed (PLAYER_CONTENT_DIRECTORY);
}
+ void set_player_playlist_directory (boost::filesystem::path p) {
+ maybe_set (_player_playlist_directory, p, PLAYER_PLAYLIST_DIRECTORY);
+ }
+
+ void unset_player_playlist_directory () {
+ if (!_player_playlist_directory) {
+ return;
+ }
+ _player_playlist_directory = boost::none;
+ changed (PLAYER_PLAYLIST_DIRECTORY);
+ }
+
void set_player_kdm_directory (boost::filesystem::path p) {
maybe_set (_player_kdm_directory, p);
}
void set_required_monitors (std::vector<Monitor> monitors) {
maybe_set (_required_monitors, monitors);
}
-#endif
- void set_allow_spl_editing (bool s) {
- maybe_set (_allow_spl_editing, s);
+ void set_player_lock_file (boost::filesystem::path p) {
+ maybe_set (_player_lock_file, p);
+ }
+
+ void unset_player_lock_file () {
+ if (!_player_lock_file) {
+ return;
+ }
+ _player_lock_file = boost::none;
+ changed ();
}
+#endif
void changed (Property p = OTHER);
boost::signals2::signal<void (Property)> Changed;
for playback.
*/
boost::optional<boost::filesystem::path> _player_content_directory;
+ boost::optional<boost::filesystem::path> _player_playlist_directory;
boost::optional<boost::filesystem::path> _player_kdm_directory;
#ifdef DCPOMATIC_VARIANT_SWAROOP
boost::optional<boost::filesystem::path> _player_background_image;
/** watermark duration in milliseconds */
int _player_watermark_duration;
std::vector<Monitor> _required_monitors;
+ /** a file which, if specified, must be present for the player to work */
+ boost::optional<boost::filesystem::path> _player_lock_file;
#endif
- bool _allow_spl_editing;
static int const _current_version;