}
void add_to_history (boost::filesystem::path p);
+ void clean_history ();
void add_to_player_history (boost::filesystem::path p);
+ void clean_player_history ();
void set_jump_to_selected (bool j) {
maybe_set (_jump_to_selected, j);
boost::shared_ptr<dcp::CertificateChain> create_certificate_chain ();
boost::filesystem::path directory_or (boost::optional<boost::filesystem::path> dir, boost::filesystem::path a) const;
void add_to_history_internal (std::vector<boost::filesystem::path>& h, boost::filesystem::path p);
+ void clean_history_internal (std::vector<boost::filesystem::path>& h);
void backup ();
template <class T>