CINEMAS,
SOUND,
SOUND_OUTPUT,
+ INTERFACE_COMPLEXITY,
OTHER
};
NAG_ENCRYPTED_METADATA,
NAG_REMAKE_DECRYPTION_CHAIN,
NAG_BAD_SIGNER_CHAIN,
+ /* Not really a nag but it's the same idea */
+ NAG_INITIAL_SETUP,
NAG_COUNT
};
return _notification[n];
}
+ boost::optional<std::string> barco_username () const {
+ return _barco_username;
+ }
+
+ boost::optional<std::string> barco_password () const {
+ return _barco_password;
+ }
+
+ boost::optional<std::string> christie_username () const {
+ return _christie_username;
+ }
+
+ boost::optional<std::string> christie_password () const {
+ return _christie_password;
+ }
+
+ boost::optional<std::string> gdc_username () const {
+ return _gdc_username;
+ }
+
+ boost::optional<std::string> gdc_password () const {
+ return _gdc_password;
+ }
+
+ enum Interface {
+ INTERFACE_SIMPLE,
+ INTERFACE_FULL
+ };
+
+ Interface interface_complexity () const {
+ return _interface_complexity;
+ }
+
+ enum PlayerMode {
+ PLAYER_MODE_WINDOW,
+ PLAYER_MODE_FULL,
+ PLAYER_MODE_DUAL
+ };
+
+ PlayerMode player_mode () const {
+ return _player_mode;
+ }
+
+ bool respect_kdm_validity_periods () const {
+ return _respect_kdm_validity_periods;
+ }
+
+ boost::optional<boost::filesystem::path> player_log_file () const {
+ return _player_log_file;
+ }
+
/* SET (mostly) */
void set_master_encoding_threads (int n) {
maybe_set (_notification[n], v);
}
+ void set_barco_username (std::string u) {
+ maybe_set (_barco_username, u);
+ }
+
+ void unset_barco_username () {
+ maybe_set (_barco_username, boost::optional<std::string>());
+ }
+
+ void set_barco_password (std::string p) {
+ maybe_set (_barco_password, p);
+ }
+
+ void unset_barco_password () {
+ maybe_set (_barco_password, boost::optional<std::string>());
+ }
+
+ void set_christie_username (std::string u) {
+ maybe_set (_christie_username, u);
+ }
+
+ void unset_christie_username () {
+ maybe_set (_christie_username, boost::optional<std::string>());
+ }
+
+ void set_christie_password (std::string p) {
+ maybe_set (_christie_password, p);
+ }
+
+ void unset_christie_password () {
+ maybe_set (_christie_password, boost::optional<std::string>());
+ }
+
+ void set_gdc_username (std::string u) {
+ maybe_set (_gdc_username, u);
+ }
+
+ void unset_gdc_username () {
+ maybe_set (_gdc_username, boost::optional<std::string>());
+ }
+
+ void set_gdc_password (std::string p) {
+ maybe_set (_gdc_password, p);
+ }
+
+ void unset_gdc_password () {
+ maybe_set (_gdc_password, boost::optional<std::string>());
+ }
+
+ void set_interface_complexity (Interface i) {
+ maybe_set (_interface_complexity, i, INTERFACE_COMPLEXITY);
+ }
+
+ void set_player_mode (PlayerMode m) {
+ maybe_set (_player_mode, m);
+ }
+
+ void set_respect_kdm_validity_periods (bool r) {
+ maybe_set (_respect_kdm_validity_periods, r);
+ }
+
+ void set_player_log_file (boost::filesystem::path p) {
+ maybe_set (_player_log_file, p);
+ }
+
+ void unset_player_log_file () {
+ if (!_player_log_file) {
+ return;
+ }
+ _player_log_file = boost::none;
+ changed ();
+ }
+
void changed (Property p = OTHER);
boost::signals2::signal<void (Property)> Changed;
/** Emitted if read() failed on an existing Config file. There is nothing
boost::optional<int> _decode_reduction;
bool _default_notify;
bool _notification[NOTIFICATION_COUNT];
+ boost::optional<std::string> _barco_username;
+ boost::optional<std::string> _barco_password;
+ boost::optional<std::string> _christie_username;
+ boost::optional<std::string> _christie_password;
+ boost::optional<std::string> _gdc_username;
+ boost::optional<std::string> _gdc_password;
+ Interface _interface_complexity;
+ PlayerMode _player_mode;
+ bool _respect_kdm_validity_periods;
+ boost::optional<boost::filesystem::path> _player_log_file;
static int const _current_version;