SOUND,
SOUND_OUTPUT,
INTERFACE_COMPLEXITY,
+ PLAYER_DCP_DIRECTORY,
OTHER
};
return _player_log_file;
}
+ boost::optional<boost::filesystem::path> player_dcp_directory () const {
+ return _player_dcp_directory;
+ }
+
+ boost::optional<boost::filesystem::path> player_kdm_directory () const {
+ return _player_kdm_directory;
+ }
+
/* SET (mostly) */
void set_master_encoding_threads (int n) {
changed ();
}
+ void set_player_dcp_directory (boost::filesystem::path p) {
+ maybe_set (_player_dcp_directory, p, PLAYER_DCP_DIRECTORY);
+ }
+
+ void unset_player_dcp_directory () {
+ if (!_player_dcp_directory) {
+ return;
+ }
+ _player_dcp_directory = boost::none;
+ changed (PLAYER_DCP_DIRECTORY);
+ }
+
+ void set_player_kdm_directory (boost::filesystem::path p) {
+ maybe_set (_player_kdm_directory, p);
+ }
+
+ void unset_player_kdm_directory () {
+ if (!_player_kdm_directory) {
+ return;
+ }
+ _player_kdm_directory = boost::none;
+ changed ();
+ }
+
void changed (Property p = OTHER);
boost::signals2::signal<void (Property)> Changed;
/** Emitted if read() failed on an existing Config file. There is nothing
int _image_display;
bool _respect_kdm_validity_periods;
boost::optional<boost::filesystem::path> _player_log_file;
+ /** A directory containing DCPs whose contents are presented to the user
+ in the dual-screen player mode. DCPs on the list can be loaded
+ for playback.
+ */
+ boost::optional<boost::filesystem::path> _player_dcp_directory;
+ boost::optional<boost::filesystem::path> _player_kdm_directory;
static int const _current_version;