Add player DCP directory to config.
[dcpomatic.git] / src / lib / config.h
index 02295725b36cfd58c1a31bf32d8115b6426b654f..fc5d820f93f663d677c57b080f4052e646e1b3fa 100644 (file)
@@ -481,6 +481,10 @@ public:
                return _player_log_file;
        }
 
+       boost::optional<boost::filesystem::path> player_dcp_directory () const {
+               return _player_dcp_directory;
+       }
+
        /* SET (mostly) */
 
        void set_master_encoding_threads (int n) {
@@ -903,6 +907,18 @@ public:
                changed ();
        }
 
+       void set_player_dcp_directory (boost::filesystem::path p) {
+               maybe_set (_player_dcp_directory, p);
+       }
+
+       void unset_player_dcp_directory () {
+               if (!_player_dcp_directory) {
+                       return;
+               }
+               _player_dcp_directory = boost::none;
+               changed ();
+       }
+
        void changed (Property p = OTHER);
        boost::signals2::signal<void (Property)> Changed;
        /** Emitted if read() failed on an existing Config file.  There is nothing
@@ -1089,6 +1105,11 @@ private:
        int _image_display;
        bool _respect_kdm_validity_periods;
        boost::optional<boost::filesystem::path> _player_log_file;
+       /** A directory containing DCPs whose contents are presented to the user
+           in the dual-screen player mode.  DCPs on the list can be loaded
+           for playback.
+       */
+       boost::optional<boost::filesystem::path> _player_dcp_directory;
 
        static int const _current_version;