bool const needed_kdm = needs_kdm ();
string const old_name = name ();
- ChangeSignaller<Content> cc_texts (this, DCPContentProperty::TEXTS);
- ChangeSignaller<Content> cc_assets (this, DCPContentProperty::NEEDS_ASSETS);
- ChangeSignaller<Content> cc_kdm (this, DCPContentProperty::NEEDS_KDM);
- ChangeSignaller<Content> cc_name (this, DCPContentProperty::NAME);
+ ContentChangeSignaller cc_texts (this, DCPContentProperty::TEXTS);
+ ContentChangeSignaller cc_assets (this, DCPContentProperty::NEEDS_ASSETS);
+ ContentChangeSignaller cc_kdm (this, DCPContentProperty::NEEDS_KDM);
+ ContentChangeSignaller cc_name (this, DCPContentProperty::NAME);
if (job) {
job->set_progress_unknown ();
void
DCPContent::set_reference_video (bool r)
{
- ChangeSignaller<Content> cc (this, DCPContentProperty::REFERENCE_VIDEO);
+ ContentChangeSignaller cc (this, DCPContentProperty::REFERENCE_VIDEO);
{
boost::mutex::scoped_lock lm (_mutex);
void
DCPContent::set_reference_audio (bool r)
{
- ChangeSignaller<Content> cc (this, DCPContentProperty::REFERENCE_AUDIO);
+ ContentChangeSignaller cc (this, DCPContentProperty::REFERENCE_AUDIO);
{
boost::mutex::scoped_lock lm (_mutex);
void
DCPContent::set_reference_text (TextType type, bool r)
{
- ChangeSignaller<Content> cc (this, DCPContentProperty::REFERENCE_TEXT);
+ ContentChangeSignaller cc (this, DCPContentProperty::REFERENCE_TEXT);
{
boost::mutex::scoped_lock lm (_mutex);
void
DCPContent::set_cpl (string id)
{
- ChangeSignaller<Content> cc (this, DCPContentProperty::CPL);
+ ContentChangeSignaller cc (this, DCPContentProperty::CPL);
{
boost::mutex::scoped_lock lm (_mutex);