C++11 and whitespace cleanups.
[dcpomatic.git] / src / lib / dcp_examiner.cc
index 04711130b9e2357412ce1624e924f2e444ebdd13..cf4835c062057fd99b278882737001e9b1d7c15c 100644 (file)
 */
 
 
-#include "dcp_examiner.h"
+#include "config.h"
 #include "dcp_content.h"
+#include "dcp_examiner.h"
 #include "dcpomatic_log.h"
 #include "exceptions.h"
 #include "image.h"
-#include "config.h"
 #include "util.h"
+#include <dcp/cpl.h>
 #include <dcp/dcp.h>
 #include <dcp/decrypted_kdm.h>
-#include <dcp/cpl.h>
-#include <dcp/reel.h>
-#include <dcp/reel_picture_asset.h>
-#include <dcp/reel_sound_asset.h>
 #include <dcp/mono_picture_asset.h>
 #include <dcp/mono_picture_asset_reader.h>
 #include <dcp/mono_picture_frame.h>
-#include <dcp/stereo_picture_asset.h>
-#include <dcp/stereo_picture_asset_reader.h>
-#include <dcp/stereo_picture_frame.h>
-#include <dcp/sound_asset.h>
-#include <dcp/sound_asset_reader.h>
-#include <dcp/subtitle_asset.h>
+#include <dcp/reel.h>
 #include <dcp/reel_atmos_asset.h>
-#include <dcp/reel_subtitle_asset.h>
 #include <dcp/reel_closed_caption_asset.h>
 #include <dcp/reel_markers_asset.h>
+#include <dcp/reel_picture_asset.h>
+#include <dcp/reel_sound_asset.h>
+#include <dcp/reel_subtitle_asset.h>
 #include <dcp/sound_asset.h>
+#include <dcp/sound_asset.h>
+#include <dcp/sound_asset_reader.h>
+#include <dcp/stereo_picture_asset.h>
+#include <dcp/stereo_picture_asset_reader.h>
+#include <dcp/stereo_picture_frame.h>
+#include <dcp/subtitle_asset.h>
 #include <iostream>
 
 #include "i18n.h"