#include <dcp/reel_picture_asset.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/mono_picture_asset.h>
+#include <dcp/mono_picture_asset_reader.h>
#include <dcp/mono_picture_frame.h>
#include <dcp/stereo_picture_asset.h>
+#include <dcp/stereo_picture_asset_reader.h>
#include <dcp/stereo_picture_frame.h>
#include <dcp/sound_asset.h>
#include <iostream>
shared_ptr<dcp::StereoPictureAsset> stereo = dynamic_pointer_cast<dcp::StereoPictureAsset> (asset);
if (mono) {
- mono->get_frame(0)->xyz_image ();
+ mono->start_read()->get_frame(0)->xyz_image ();
} else {
- stereo->get_frame(0)->xyz_image (dcp::EYE_LEFT);
+ stereo->start_read()->get_frame(0)->xyz_image (dcp::EYE_LEFT);
}
}