#include "log.h"
#include "compose.hpp"
-#include <boost/shared_ptr.hpp>
/** The current log; set up by the front-ends when they have a Film to log into */
-extern boost::shared_ptr<Log> dcpomatic_log;
+extern std::shared_ptr<Log> dcpomatic_log;
#define LOG_GENERAL(...) dcpomatic_log->log(String::compose(__VA_ARGS__), LogEntry::TYPE_GENERAL);
#define LOG_GENERAL_NC(...) dcpomatic_log->log(__VA_ARGS__, LogEntry::TYPE_GENERAL);
#define LOG_DEBUG_THREED_NC(...) dcpomatic_log->log(__VA_ARGS__, LogEntry::TYPE_DEBUG_THREED);
#define LOG_DISK(...) dcpomatic_log->log(String::compose(__VA_ARGS__), LogEntry::TYPE_DISK);
#define LOG_DISK_NC(...) dcpomatic_log->log(__VA_ARGS__, LogEntry::TYPE_DISK);
+#define LOG_DEBUG_PLAYER(...) dcpomatic_log->log(String::compose(__VA_ARGS__), LogEntry::TYPE_DEBUG_PLAYER);
+#define LOG_DEBUG_PLAYER_NC(...) dcpomatic_log->log(__VA_ARGS__, LogEntry::TYPE_DEBUG_PLAYER);
+#define LOG_DEBUG_AUDIO_ANALYSIS(...) dcpomatic_log->log(String::compose(__VA_ARGS__), LogEntry::TYPE_DEBUG_AUDIO_ANALYSIS);
+#define LOG_DEBUG_AUDIO_ANALYSIS_NC(...) dcpomatic_log->log(__VA_ARGS__, LogEntry::TYPE_DEBUG_AUDIO_ANALYSIS);
+